You have enhanced physical stamina.
Benefit: You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 hit dice, you gain +1 hit points whenever you gain a hit die (such as when you gain a level).
Additionally, You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage from exhaustion; Constitution checks made to continue running; Constitution checks made to avoid nonlethal damage from a forced march; Constitution checks made to hold your breath; Constitution checks made to avoid nonlethal damage from starvation or thirst; Fortitude saves made to avoid nonlethal damage from hot or cold environments; and Fortitude saves made to resist damage from suffocation.
Lastly, you may sleep in light or medium armour without becoming fatigued.
Normal: A character without this feat who sleeps in medium or heavier armour is fatigued the next day.
Note: This feat counts as having the Endurance feat for the purposes of meeting prerequisites.





