Special: If an archetype you are using allows you to take talents that are unique to that archetype, you may take the feat of the talent category that those archetypes "may" replace to gain more of those talents. For example, both the Drunken Master and Adamantine Beast archetypes of black belt allow you to take special talents in place of brawling talents, however you can still take the Extra Brawling Talent feat to gain an additional Drunken or Bestial talent.

Disrupting Shot (Combat)
Your training makes it difficult for enemy spellcasters to safely cast spells near you.

Prerequisites: Dex 13, 6th-level warrior or ranger, Point-Blank Shot

Benefit: If you ready an action to shoot an opponent casting a spell within 30 feet and successfully hit that opponent with a ranged attack, the concentration DC to successfully cast the spell is increased by +4.

Disruptive (Combat)
Your training makes it difficult for enemy spellcasters to safely cast spells near you.

Prerequisites: 6th-level warrior

Benefit: The DC to cast spells defensively increases by +4 for all enemies that are within your threatened area. This increase to casting spells defensively only applies if you are aware of the enemy’s location and are capable of taking an attack of opportunity. If you can only take one attack of opportunity per round and have already used that attack, this increase does not apply.

Endless Luck
Your luck spews forth from an unseen font within.

Prerequisites: Luck class feature

Benefit: You increase your luck pool by 2.

Special: You can take this feat multiple times, its effects stack.

Extra Advance
You can use your rage ability more than normal

Prerequisite: Advance class feature.
Benefit: You can advance for 6 additional rounds per day.
Special: You can gain Extra Advance multiple times. Its effects stack.

Extra Arcane Pool
You have learned how to draw more power from your arcane pool.

Prerequisite: Arcane pool class feature.
Benefit: Your arcane pool increases by 2.
Special: If you possess levels in the red mage class, you can take this feat multiple times.
Normal: If you are a red mage, or an archetype that grants an arcane pool, you gain your charisma modifier (or other stat in the case of archetypes) in arcane pool points at the start of each day, which is also your maximum arcane pool.

Extra Astral Art
Your light shines brightly, allowing you even more techniques.

Prerequisite: Astral Art class feature.
Benefit: You gain one additional astral art. You must meet all the prerequisites for this astral art.
Special: You can gain this feat multiple times. Its effects stack, granting a new astral art each time you gain this feat.

Extra Bardic Talent
Your musical abilities are known far and wide.

Prerequisite: Bardic talent class feature.
Benefit: You gain one additional bardic talent. You must meet all the prerequisites for this bardic talent.
Special: You can gain this feat multiple times. Its effects stack, granting a new bardic talent each time you gain this feat.

Extra Blitz
Your ascetic ways have granted you new ways to channel your ki.

Prerequisite: Blitz class feature.
Benefit: You gain one additional blitz technique.
Special: You can gain this feat multiple times. Its effects stack, granting a new blitz technique each time you gain this feat.

Extra Brawling Talent
You're always ready to throw down.

Prerequisite: Brawling Talents class feature.
Benefit: You gain one additional brawling talent. You must meet all the prerequisites for this brawling talent.
Special: You can gain this feat multiple times. Its effects stack, granting a new brawling talent each time you gain this feat.

Extra Bushido Art
Your skill at arms is legendary.

Prerequisite: Bushido art class feature.
Benefit: You gain one additional bushido art. You must meet all the prerequisites for this bushido art.
Special: You can gain this feat multiple times. Its effects stack, granting a new bushido art each time you gain this feat.

Extra Chorus
Your musical ability is greatly expanded.

Prerequisite: Spellweaving class feature.
Benefit: You gain one additional chrous. The chorus must be of a level you have access to.
Special: You can gain this feat multiple times. Its effects stack, granting a new chorus each time you gain this feat.

Extra Combat Tool
You develop an additional combat tool to assail your foes.

Prerequisites: Combat Tool class feature.

Benefit: You gain 1 additional combat tool of your choice. You must meet the prerequisites of that tool, if any.

Special: You can take this feat multiple times, its effects stack.

Extra Defensive Stance
You can remain on the defensive for longer than normal.

Prerequisite: Defensive stance class feature.
Benefit: You can be in defensive stance for 6 additional rounds per day.
Special: You can gain Extra Defensive Stance multiple times. Its effects stack.

Extra Doodads
You find spare doodads to modify your contraptions.

Prerequisites: Gadgetry or similar ability that grants the use of doodads.

Benefit: You increase your maximum amount of Doodads available by 2.

Special: You can take this feat multiple times, its effects stack.

Extra Dragon Talent
Your prowess as a Dragoon is further refined.

Prerequisite: Dragon Talent class feature.
Benefit: You gain one additional dragon talent. You must meet all the prerequisites for this talent.
Special: You can gain this feat multiple times. Its effects stack, granting a new dragon talent each time you gain this feat.

Extra Endowment
You can cleanse even more conditions than normal.

Prerequisite: Endowment class feature.
Benefit: You gain two additional endowment choices. Additionally, you can use endowment two additional times per day.
Special: You can gain this feat multiple times. Its effects stack, granting a new endowment and two additional uses each time you gain this feat.

Extra Gadgets
You develope an additional gadget to assist you in your endeavors.

Prerequisites: Gadgetry class feature

Benefit: You gain 1 extra gadget of your choice. You must meet the prerequisites of the gadget.

Special: You can take this feat multiple times, its effects stack.

Extra Gamble
You've tucked away a secret gamble for an emergency.

Prerequisite: Gambles class ability

Benefit: You receive one extra Gamble of your choice. You must meet the prerequisites of the gamble.

Special: You can take this feat multiple times, its effects stack.

Extra Knight Talent
Your valour as a bastion on the battlefield grants you greater skill.

Prerequisite: Knight talent class feature.
Benefit: You gain one additional knight talent. You must meet all the prerequisites for this knight talent.
Special: You can gain this feat multiple times. Its effects stack, granting a new knight talent each time you gain this feat.

Extra Martial Flexibility
You are extremely versatile in a fight.

Prerequisites: Martial flexibility class feature.

Benefit: You can use your martial flexibility ability three additional times per day.

Extra Mysticism
Your elemental pseudomagical prowess is greater than most.

Prerequisite: Mysticism class feature.
Benefit: You gain one additional mysticism. You must meet all the prerequisites for this Mysticism.
Special: You can gain this feat multiple times. Its effects stack, granting a new mysticism each time you gain this feat.

Extra Onyx Talent
Your skill at black magery is better than most.

Prerequisite: Onyx talent class feature.
Benefit: You gain one additional onyx talent. You must meet all the prerequisites for this onyx talent.
Special: You can gain this feat multiple times. Its effects stack, granting a new onyx talent each time you gain this feat.

Extra Rage Talent
There is no end to the depths of your rage.

Prerequisite: Rage talents class feature.
Benefit: You gain one additional rage talent. You must meet all the prerequisites for this rage talent.
Special: You can gain this feat multiple times. Its effects stack, granting a new rage talent each time you gain this feat.

Extra Ranger Talent
Your skill at hunting is far greater than your peers.

Prerequisite: Ranger talent class feature.
Benefit: You gain one additional ranger talent. You must meet all the prerequisites for this ranger talent.
Special: You can gain this feat multiple times. Its effects stack, granting a new ranger talent each time you gain this feat.

Extra Ruby Arcana
You have unlocked the secret of a new ruby arcana.

Prerequisite: Ruby arcana class feature.
Benefit: You gain one additional ruby arcana. You must meet all the prerequisites for this ruby arcana.
Special: You can gain this feat multiple times. Its effects stack, granting a new arcana each time you gain this feat.

Extra Social Talent
There’s always more to you than meets the eye.

Prerequisite: Social talent class feature.
Benefit: You gain one additional social talent. You must meet all of the prerequisites for this social talent.

Extra Swordplay
Your skill at mystical swordplay has increased.

Prerequisite: Swordplay class feature.
Benefit: You gain one additional swordplay. You must meet all the prerequisites for this swordplay.
Special: You can gain this feat multiple times. Its effects stack, granting a new swordplay each time you gain this feat.

Extra Thief Talent
Through constant practice, you have learned how to perform a special trick.

Prerequisite: Thief talent class feature.
Benefit: You gain one additional thief talent. You must meet all of the prerequisites for this thief talent.

Extra Umbral Art
You possess a greater knowledge of the dark arts.

Prerequisite: Umbral arts class feature.
Benefit: You gain one additional umbral art. You must meet all the prerequisites for the umbral art.
Special: You can gain this feat multiple times. Its effects stack, granting a new umbral art each time you gain this feat.

Extra Warrior Talent
Your skill at arms is peerless.

Prerequisite: Warrior talent class feature.
Benefit: You gain one additional warrior talent. You must meet all the prerequisites for this warrior talent.
Special: You can gain this feat multiple times. Its effects stack, granting a new warrior talent each time you gain this feat.

Favoured Element
Your training with your favourite element has finally paid off.
Prerequisites: The ability to cast a spell that deals elemental damage. Caster level 3rd.
Benefit: Choose one element to become your favoured element: Earth, Fire, Ice, Light, Lightning, Shadow, Water, or Wind. Any time you cast a spell that deals damage of your favored element, the damage is increased by +1 per die.

Note: This feat was initially published by Dreamscarred Press (Ultimate Psionics, pg. 101; “Favored Energy (Psionic)”), but has been edited for use with the pathFinal Fantasy ruleset.

Greatly Sanctified
Your divine patron favours you greatly.

Prerequisite: Sanctity class feature.
Benefit: You can use sanctity two additional times per day.
Special: You can gain this feat multiple times. Its effects stack.

Spew Profanity
Your profanity is endless.

Prerequisite: Profanity class feature.
Benefit: You can use profanity two additional times per day.
Special: You can gain this feat multiple times. Its effects stack.

Stockpile Ammo
You can stockpile a greater amount of your specialty ammo.

Prerequisite: Specialty ammo class feature.
Benefit: You can prepare four more pieces of specialty ammo per day. Grand Hunter does not double this.
Special: You can gain this feat multiple times. Its effects stack.