Ronkan Aero
Casting Time 1 standard action
Schools: Evocation [Wind]
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect one ray
Duration Instantaneous
Saving Throw none; Spell Resistance yes
Base MP Cost: 3
DESCRIPTION
Developed by the ancient Ronkan civilization, some casters prefer this incarnation of the Aero spell over the traditional augmentable Aero spell.
You blast your enemies with a searing beam of wind. The ray requires a ranged touch attack to hit and deals 4d6 points of wind damage.
Active Augmentation: For every 4 additional MP spent, you may fire one additional ray. The rays may be fired at the same or different targets, but all rays must be aimed at targets within 30 feet of each other and fired simultaneously.





