Creatures damaged by your spells with the water or ice descriptor become entangled.
Benefit: The frost of your ice or water spell clings to the target, impeding it for a short time. A rime spell causes creatures that takes ice or water damage from the spell to become entangled for a number of rounds equal to half the base MP cost of the spell, rounded down
Using this feat increases the magic point cost of the spell by 2. This spell’s total cost cannot exceed your caster level.