Casting Time 1 Standard Action
Schools: Abjuration
EFFECT
Range personal
Target you
Duration 1 minute/level or until discharged
Base MP Cost: 5

DESCRIPTION

You surround yourself with a positive energy field that damages opponents. Each time a creature damages you with a melee attack, that creature takes an amount of positive energy damage equal to half the damage it dealt to you. This damage is calculated after applying your damage reduction, resistances, and other defenses. This spell dissipates after dealing 15 points of damage.

Active Augment: Each extra MP spent increases the damage dealt by 5.

Passive Augment: Life Shieldra (10 MP) This spell becomes a 30 foot burst, targeting allies. Each ally receives half the total damage before the spell dissipates.