Casting Time 1 standard action
Schools: Evocation
EFFECT
Range Close (25 ft. + 5 ft./2 levels)
Effect Ray
Duration Instantaneous
Saving Throw None; Spell Resistance Yes
Base MP Cost: 1
DESCRIPTION
You direct a burst of magical force against your opponent, dealing 1d6 + casting modifier points of physical (Bludgeoning, Piercing and Slashing) damage.
This spell can overcome some types of damage reduction if a certain amount of MP is spent as per the following table. This effect is not an augmentation, why you are spending the MP is irrelevant. A metamagic feat will allow you to bypass DR just as actual augmentations will.
| MP Spent | DR Type |
| 6 | Cold Iron/Silver |
| 8 | Adamantine* |
| 10 | Alignment-Based |
- Note that this does not give the ability to ignore hardness, like an actual adamantine weapon does.
Active Augment: For each additional point of MP spent, you deal an additional 1d6 points of physical damage.
Passive Augments:
Forcera (5 MP): The spell’s effect changes and becomes a 30ft cone, originating from you. A Reflex Save halves the damage.
Forceaga (10 MP): The spell's effect changes and becomes a 40ft burst, with a range of medium (100 feet + 10 feet per caster level). Additionally, all dice become D8s.
Forceaja (15 MP): The spell’s effect changes and becomes a 60ft spread with a range of long. (400 feet + 40 feet per caster level).





