Casting Time: 1 Standard Action
School: Evocation [Holy, Dark]

EFFECT
Range Close (25 ft. + 5 ft./2 levels)
Effect Ray
Duration Instantaneous
Saving Throw Will partial; Spell Resistance Yes
Base MP Cost 2 Black Mage, Rune Knight, White Mage

DESCRIPTION
A burst of dark energy encases your opponent, making the light of day painful. Make a ranged touch attack to a target within range. Should you hit, you deal 1d6 + casting modifier points of dark damage, and the next successful attack made against the target deals an additional 1d4 holy damage. A successful save negates the additional damage.

Active Augment: For every two points of MP spent, you deal an additional 1d6 points of dark damage and the additional holy damage increases by 1d4.