Elemental Explosion (Conservation)
Prerequisite: Ability to cast base cost 5 spells
Effect: So long as you have at least 5 MP conserved and know a spell of the Fire, Ice, Wind, Earth, Lighting or Water descriptors, you can spend a standard action to create a 5-foot-radius burst of elemental damage, chosen when you use this ability but you must know a spell of the appropriate type, at a range of 30 feet. This burst deals 1d4 points of elemental damage +1d4 points per two MP you have conserved. A successful Reflex save halves the damage.





