Drunken Brawler (Combat)
You have learned how to fight effectively while drunk.
Prerequisite(s): Toughness
Benefit(s): When you drink a tankard of ale (or equivalent measure of strong alcohol, such as two fingers of whiskey, a glass of wine or a cocktail), you take a –2 penalty on Reflex saving throws, but gain a number of temporary hit points equal to your character level, and gain a +2 alchemical bonus on Fortitude and Will saving throws. These bonuses last 1 hour or until the temporary hit points gained by this effect are lost, whichever occurs first. Regardless, the penalty lasts for a full hour.





