Deflect
Casting Time 1 immediate action
Schools: Abjuration
EFFECT
Range personal
Target you
Duration 1 round
Base MP Cost: 5
DESCRIPTION
You project a field of improbability around yourself, creating a fleeting protective shell. You gain a +4 deflection bonus to Armor Class.
You can use this power even when it’s not your turn; however, you must manifest it prior to an opponent’s attack roll in order to gain this power’s benefit against that attack.
Active Augment: You can augment this power in one or both of the following ways.
- If you spend 4 additional MP, the deflection bonus to Armor Class increases by 1.
- For every additional point of MP you spend, this spell’s duration increases by 1 round.





