Casting Time 1 standard action
Schools: Transmutation

EFFECT
Range touch
Target creature touched
Duration 1 minute/level or until discharged
Saving Throw Will negates (harmless); Spell Resistance yes
Base MP Cost: 3

DESCRIPTION
The affected creature becomes more graceful, agile, and coordinated. The spell grants a +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier.

Active Augments: You may augment this spell in the following ways:
By spending an additional 4 MP, you may add +2 to the enhancement bonus.
By spending an additional 4 MP, you may change the range to close (25 ft. + 5 ft./2 levels) and the targets to one creature/level, within 30 ft. of each other.