Rather than learning to harness your powers through introspection and meditation, you instead attain mastery through sheer force, projecting outward instead of reflecting inward.
Benefit: Any of your mystic knight class features that call for use of your Wisdom modifier use your Charisma modifier instead. Whenever you attune to an element, you exude dim light to all adjacent squares until the beginning of your next turn, the color of which depends upon the element to which you attune; fire is scarlet, ice is cyan, wind is lime, earth is coral, lightning is canary, water is azure, dark is violet, holy is white, and poison is emerald.