Casting Time 1 standard action
Schools: Evocation [Wind]
EFFECT
Range Close (25 ft. + 5 ft./2 levels)
Effect Ray
Duration Instantaneous
Saving Throw None; Spell Resistance Yes
Base MP Cost: 1
DESCRIPTION
You direct a sharp gust of wind at your opponent. Make a ranged touch attack to a target within range. Should you hit, you deal 1d6 + casting modifier points of wind damage.
Active Augment: For each additional point of MP spent, you deal an additional 1d6 points of wind damage.
Passive Augments:
Multi-Aero: (0 mp cost): When casting Aero with no other passive augments, the caster may choose to cast it against an area instead of a single target, at the cost of reduced damage. Reduce the damage dice from 1d6 to 1d4, and the caster adds half their casting modifier (minimum +0), not full. The spell now targets a 5 foot burst within the spell's normal range, with a Reflex save to half
Aerora (5 MP): The spell’s effect changes and becomes a 30ft cone, originating from you. A Reflex Save halves the damage.
Aeroga (10 MP): The spell's effect changes and becomes a 40ft burst, with a range of medium (100 feet + 10 feet per caster level). Additionally, all dice become D8s.
Aeroja (15 MP): The spell’s effect changes and becomes a 60ft spread with a range of long. (400 feet + 40 feet per caster level).





