Table: 0-Level Illusionist Spells
Table: 1st-Level Illusionist Spells
Table: 2nd-Level Illusionist Spells
| Spell Name | Description |
| Blur | Attacks miss subject 20% of the time. |
| Disguise Other | As disguise self, but affects you or another. |
| Ghostly Disguise | You look like a ghost of yourself. |
| Haunting Mists | Creatures are shaken and take Wis damage. |
| Hidden Presence | Prevent creatures from noticing your presence. |
| Hypnotic Pattern | Fascinates 2d4 + level HD of creatures. |
| Jitterbugs | Targets gets –4 penalty on all Dex and Dex-based skill checks, and cannot take the delay, ready, or total defense actions. |
| Mad Hallucination | Target takes penalties to mental actions. |
| Magic Mouth | Object speaks once when triggered. |
| Minor Image | As silent image, plus some sound. |
| Mirror Image | Creates decoy duplicates of you. |
| Misdirection | Misleads divinations for 1 creature or object. |
| Phantom Trap | Makes item seem trapped. |
| Seducer's Eyes | You become more attractive to those around you. |
| See Invisibility | Caster is granted the ability to see invisible beings and objects. |
| Shadow Anchor | Target needs to make a bull rush to move more than 5 feet away from his current square. |
| Symbol of Mirroring | Triggered rune creates mirror images. |
| Vanish | Subject is invisible for 1 min./level or until it attacks. |
| Vertigo | You cause creatures to become dizzy to the point of being sickened and perhaps fall prone. |
Table: 3rd-Level Illusionist Spells
| Spell Name | Description |
| Audiovisual Hallucination | Create a phantasm with auditory and visual effects. |
| Burdened Thoughts | Target creature gains heavy encumbrance and is unable to fly. |
| Dazzling Blade, Mass | Multiple weapons become shiny, granting bonuses to combat maneuvers. |
| Dispel | Cancels one magical spell or effect. |
| Displacement | Attacks miss subject 50% of the time. |
| Draconic Malice | You surround yourself with a palpable aura of draconic fear and dread. |
| Dream, Minor | As dream but messenger is you or the creature touched, and the message cannot be longer than 20 words. |
| Fearsome Duplicate | Make a monstrously distorted duplicate of you and control it. |
| Illusion of Treachery | Make it seem like another is also responsible for your attacks. |
| Illusory Poison | Coat a weapon with phantasmal poison. |
| Illusory Script | Only select creatures can read text. |
| Invisibility Sphere | Makes everyone within 10 ft. invisible. |
| Loathsome Veil | Nauseate and/or sicken weak creatures. |
| Magic Aura, Greater | As magic aura, but also affects creatures and allows more options. |
| Major Image | As silent image, plus sound, smell and thermal effects. |
| Shadow Elemental, Lesser | Mimics elemental (of any type) spell below 3rd level, but only 20% real. |
| Shadow Summoning, Lesser | Mimics summoning (that summons a creature or item) spell below 3rd level, but only 20% real. |
| Suggestion | Compels a subject to follow stated course of action. |
| Vision of Hell | Illusory hellscape makes creatures shaken. |
| Phantasmal Foe | You create an illusory foe in your opponent’s mind that hounds them in combat, causing them to become flanked. |
Table: 4th-Level Illusionist Spells
| Spell Name | Description |
| Aura of the Unremarkable | Make actions seem mundane to nearby creatures. |
| Crushing Despair | Subjects take –2 on attack rolls, damage rolls, saves, and checks. |
| Dominate Person | Controls humanoid telepathically. |
| Geas, Lesser | Commands subject of 7 HD or less. |
| Hallucinatory Terrain | Makes one type of terrain appear like another (field as forest, or the like). |
| Illusory Wall | Wall, floor, or ceiling looks real, but anything can pass through. |
| Phantasmal Killer | Fearsome illusion kills subject or deals 3d6 damage. |
| Phantasmal Web | Catches subjects in illusory web. |
| Phantom Object, Minor | As minor creation spell, except the object created is a semi-real phantasm). |
| Rainbow Pattern | Lights fascinate 24 HD of creatures. |
| Shadow Barbs | Creates a shadowy vicious spiked chain that radiates darkness around you. |
| Shadow Step | Teleport from one shadow to another. |
| Shocking Image | As mirror image, but the duplicates emit lightning damage when destroyed. |
| Simulacrum, Lesser | Creates a double of a weak creature. |
| Vanish, Greater | As vanish, but subject can attack and stay invisible. |
| Wandering Star Motes | Outlines subject and produces light as a sunrod. |
Table: 5th-Level Illusionist Spells
| Spell Name | Description |
| Compelling Rant | People believe your ridiculous speech as long as you keep talking. |
| Dream | Sends message to anyone sleeping. |
| False Pain | Target creature takes 2d6 nonlethal damage per round and suffers a –2 penalty on attack rolls, skill checks and ability checks. |
| Grand Destiny | The target gains a +4 competence bonus that it can choose to apply before rolling any attack roll, caster level check, saving throw, or skill check. |
| Mirage Arcana | As hallucinatory terrain, plus structures. |
| Nightmare | Sends vision dealing 1d10 damage, fatigue. |
| Persistent Image | As major image, but with no concentration required. |
| Phantasmal Putrefaction | Trick creatures into thinking their flesh is rotting. |
| Phantom Object, Major | As major creation but the creation is semi-real phantasm. |
| Scripted Hallucination | As complex hallucination, but without concentration. |
| Seeming | Changes appearance of 1 person per 2 levels. |
| Shadow Elemental | Mimics elemental (of any type) spell below 5th level, but only 40% real. |
| Shadow Summoning | Mimics summoning spell below 5th level, but only 40% real. |
| Shadow Healing | Illusion of cure III grants 5d6 temp hp plus 1 temp hp/level (max +15); target has attitude improved by one-step, takes –2 a penalty on saves against your illusion spells. |
| Vanishga | As vanish, but all within 30 feet. |
Table: 6th-Level Illusionist Spells
| Spell Name | Description |
| Crime Wave | Compel targets to commit criminal actions. |
| Dispel, Greater | As dispel, but with multiple targets. |
| Dream Casting | Alter subject’s dreams to produce desired effect. |
| Geas/Quest | As lesser geas, but affects any creature. |
| Illusion of Treachery, Greater | Make it seem like another is responsible for your attacks while concealing your own actions. |
| Illusory Pit | Creatures in area are knocked prone while believing they’re falling. |
| Mislead | Turns you invisible and creates illusory double. |
| Permanent Image | Permanent illusion, includes sight, sound, smell, and thermal effects. |
| Phantasmal Disorientation | Fools creature’s sense of direction, making movement difficult. |
| Programmed Image | As major image, but triggered by event. |
| Shadow Walk | Step into shadow to travel rapidly. |
| Shadowy Grappler | Illusory force grapples subject. |
| Suggestion, Mass | As suggestion, affects 1 subject/level. |
| Unconscious Agenda | Plant subconscious directive in target creature. |
| Veil | Changes appearance of a group of creatures. |
Table: 7th-Level Illusionist Spells
| Spell Name | Description |
| Dream Council | You enter the dreamscape with another sleeping person to convey images and messages. |
| Dream Travel | Teleports you and one creature per level to the location of a person's dreamscape. |
| Insanity | Subject suffers continuous confusion. |
| Lunar Veil | Dispel light and revert lycanthropes. |
| Phantasmal Revenge | Ghost from corpse hunts killer. |
| Phobia | Induce an irrational fear in a creature to the point of madness. |
| Prismatic Spray | Rays hit subjects with variety of effects. |
| Project Image | Illusory double can talk and cast spells. |
| Shadow Space | Overlap real world with Plane of Shadow, causing area to distort randomly. |
| Simulacrum | Creates partially real double of a creature. |
| Solipsism | Subject believes it alone exists. |
| Triggered Hallucination | As scripted hallucination, but it only appears when triggered. |
Table: 8th-Level Illusionist Spells
Table: 9th-Level Illusionist Spells
| Spell Name | Description |
| Dominate Monster | As dominate person, but any creature. |
| Heroic Invocation | Grants a number of creatures bonuses on attacks and damage, temporary hit points, and immunity to fear and charm effects. |
| Life of Crime | Permanently turn someone into a crazed criminal. |
| Maddening Whispers | You induce confusion and madness in subjects. |
| Majesty | Creatures bow before you as if you were royalty. |
| Prismatic Sphere | As prismatic wall, but surrounds on all sides. |
| Shades | As shadow summoning, but up to 8th level and 80% real. |
| Shadow Landscape | Makes natural terrain more dangerous, creates guardians that you command. |
| Vanish, Superior | As vanish, but subject is invisible to sight, hearing, and scent for 1 minute/3 levels, and can attack. |
| Weird | As phantasmal killer, but affects all within 30 ft. |
Spell List
Spell Descriptions
