You worship one of the element deities and now your elemental spells are a little harder to resist.
Prerequisite: Choose one of the following deities to worship: Garuda (Wind), Ifrit (Fire), Leviathan (Water), Ramuh (Lightning), Shiva (Ice), or Titan (Earth); once chosen, it cannot be changed.
BENEFIT
Add 1 to the DC of saving throws made to resist the effects of spells cast by you that have either the earth, fire, ice, lightning, water, or wind descriptor, depending on which deity you worship.
