Geomancer

Geomancers are at one with the land, able to bend it to their will. They can walk across dungeons without fear of traps like pitfalls, or damaging terrain like lava. Their signature skill is Terrain, which lets the Geomancer execute special attacks based on the terrain the party is fighting on. While they have a deep connection with the earth, they are also fierce warriors.
| Strength | Above Average |
|---|---|
| Magic | Low |
| Vitality | Average |
| Spirit | Above Average |
| Agility | Below Average |
| Command | Capture, Chakra, or Kick |
|---|---|
| Support | Attack Up, Natural Resistance, or Toughness |
| Weapons | Axes (5P/1M) or Bells (2P/4M) |
|---|---|
| Armor | Vests (Balance), Tunics (Balance, 5-points), or Robes (Enhance) |
| Guards | Gloves, Boots, or Charms (10-Points) |
| Tech Set | Geomancy |
page revision: 4, last edited: 29 Nov 2010 22:04





