BLIGHTER MONSTERS
hi peter how are you this fine evening
Control
Confuse
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Confuses the target (4). While under this condition, anytime the target uses an ability, the Blighter picks the target. If the target dislikes the new target, they can refuse the action and take on 20D instead.
CoS: 100
Dark Fog
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Inflicts Blind (4), reducing Technique CoSes by-20, and Luck Bane (4): Whenever the target spends Luck, they take 10 x MAG magical damage for each point spent.
CoS: 100
Pink Mist
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Inflicts Silence (4), adding +10CT onto all spells, and MP Bane (4): Whenever the target spends MP, they take 10 x MAG magical damage.
CoS: 100
Shadowbind
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Inflicts a condition (4): any time the target uses a Quick or Reaction, immediately delay them by +10D and they take 7 x MAG damage.
CoS: 100
Indecision
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Inflicts Sealing (4): anytime the target performs a non-basic Action while under this condition, they're unable to use it until the condition is removed, and Disorientated (4): Whenever the target takes an action against the same target on consecutive turns, they take 10 x MAG damage.
CoS: 100
Danger
Physical Fear
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Inflicts Physical Fear (4): The target takes +40% incoming physical damage.
CoS: 100
Magical Fear
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Inflicts Magical Fear (4): The target takes +40% incoming magical damage.
CoS: 100
Fury
Type: Action
Spell, Condition
Target: Single
30D MP: 1
Inflicts Fury (4): The target takes and deals +50% damage.
CoS: 100
Beyond Help
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Inflicts Helpless (4): The target receives -40% from incoming recovery effects.
CoS: 100
Miasma
Type: Action
Spell, Condition
Target: Single
CT15 35D MP: 1
Poisons the enemy (4): any of the target's allies in the same row as it take 5 x MAG magical damage after each of its turns.
CoS: 100
Weaken
Enfeeble
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Weakens an enemy (4): the amount of damage the target can inflict or recover with a single action is capped at 200. If they would deal over 200 damage or recover more HP than that with a single action, instead reduce it to 200 instead.
CoS: 100
Trepidation
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Weakens an enemy (4): the target has -10% potency per target of its actions.
CoS: 100
Cowardice
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Inflicts a condition (4): the target deals -30% physical damage, and their Punishment Effects are only half as effective.
CoS: 100
Folly
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Inflicts a condition (4): the target deals -30% magical damage, and has -30% potency with Recovery and Life effects.
CoS: 100
Slow
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Places a condition on the enemy (4). Increase the delay of all of the target's actions by +15D.
CoS: 100
Sleep
Type: Action
Spell, Condition
Target: Single
CT10 20D MP: 2
Puts the enemy to Sleep (3): Before acting, the target must make a CoS 30 check - if they fail, they snooze (20D) instead of acting. This condition dissipates if the target performs a non-snooze action, or if they suffer damage.
CoS: 100
Lash
Envenom
Type: Action
Technique, Condition
Target: Single
[W]D MP: 1
Deals weapon damage and poisons the enemy (3). Every time the target takes a turn, it suffers 7 x ATK damage.
CoS: 80
Curse Copy
Type: Action
Technique, Condition
Target: Single
[W]D
Deals weapon damage and copies a condition on another enemy onto the struck target (2).
CoS: 80
No Timeline
Type: Action
Technique
Target: Single
[W]D MP: 1
Deals weapon damage, and increase the timer of any negative conditions on the target by +(1).
CoS: 80
Grip of Prophecy
Type: Action
Technique, Condition
Target: Single
[W]D MP: 1
Deals weapon damage and inflicts a condition: the enemy can't be revived (4). This condition remains after KO.
CoS: 80
Frustration
Overflowing Life
Type: Action
Spell, Condition
Target: Single
CT15 35D MP: 1
Fills the target with life energy (6): Whenever it targets someone, they're healed for 16 x WIL HP, too!
CoS: 100
Crimson Sigil
Type: Action
Spell, Condition
Target: Single
CT15 35D MP: 1
Places a Crimson Sigil on the target (3). When it ticks 0, all monsters recover 20 x WIL + d12 HP.
CoS: 100
Black Sigil
Type: Action
Spell, Condition
Target: Single
CT15 35D MP: 1
Places a Black Sigil on the target (3). When it ticks 0, all dead monsters revive with 40 x WIL + d12 HP.
CoS: 100
Siphon
Type: Action
Spell, Condition
Target: Single
CT10 30D MP: 1
Places a condition on the target (4): Whenever the target is struck for damage, the attacker recovers 6 x WIL HP.
CoS: 100
Quick Abilities
Time's On My Side
Type: Quick
When Appropriate
LP: 1
Activate Time's On My Side when an enemy Waits - Choose another monster and quicken them by 20D.
Death Penalty
Type: Quick
After Acting
LP: 1
At the beginning of the monster's next turn, unleash a wave of energy, slaying all enemies with less than MAG x 5 HP. Declare the strength and effect of this wave when activating Death Penalty.
Sickening Aura
Type: Quick
Before Acting
LP: 1
Increase the duration of all Conditions on a single target by +(1).
Supervirus
Type: Quick
After Acting
LP: 1
The Blighter takes +50% damage until its next turn. Numerical effects of its next condition are doubled.
Passive Abilities
Cruel Spirit
Type: Passive
Whenever a monster performs a basic attack, it inflicts +30% damage to targets with conditions.
Turn to Dust
Type: Passive
When this monster dies, if the battle isn't over, all conditions on its enemies explode, inflicting 18 x MAG magical damage per detonated condition.
Last Gasp
Type: Passive
Whenever a condition this monster inflicted ticks 0, the condition detonates for 12 x MAG magical damage, and the monster recovers 1 MP.
Fell Wind
Type: Passive
This monster's spells are "Target: Double".
Ancient Curse
Type: Passive
Whenever this monster inflicts a condition, it deals an additional 6 x MAG magical damage to the target.





