Berserk 1
Type: Action
Status: Berserk
Target: Single
Minimum Rank: 1
Calling down red globes of buzzing energy, the Gambler inflicts Berserk (5).
CoS: 70
Berserkra 1
Type: Action
Status: Berserk
Target: Group (Row)
Minimum Rank: 2
Calling down red globes of buzzing energy, the Gambler inflicts Berserk (4).
CoS: 70
Berserk 2
Type: Action
Status: Berserk
Target: Single
Minimum Rank: 3
Calling down red globes of buzzing energy, the Gambler inflicts Berserk (6).
CoS: 90
Berserkra 2
Type: Action
Status: Berserk
Target: Group (Row)
Minimum Rank: 4
Calling down red globes of buzzing energy, the Gambler inflicts Berserk (5).
CoS: 80
Blind 1
Type: Action
Status: Blind
Target: Single
Minimum Rank: 1
Blind shrouds the enemy in darkness, inflicting Blind (5).
CoS: 70
Blindra 1
Type: Action
Status: Blind
Target: Group (Row)
Minimum Rank: 2
Blind shrouds the enemy in darkness, inflicting Blind (4).
CoS: 70
Blind 2
Type: Action
Status: Blind
Target: Single
Minimum Rank: 3
Blind shrouds the enemy in darkness, inflicting Blind (6).
CoS: 90
Blindra 2
Type: Action
Status: Blind
Target: Group (Row)
Minimum Rank: 4
Blind shrouds the enemy in darkness, inflicting Blind (5).
CoS: 80
Charm 1
Type: Action
Status: Charm
Target: Single
Minimum Rank: 2
Charm shrouds enemy thoughts, inflicting Charm (5).
CoS: 70
Charmra 1
Type: Action
Status: Charm
Target: Group (Row)
Minimum Rank: 3
Charm shrouds enemy thoughts, inflicting Charm (4).
CoS: 70
Charm 2
Type: Action
Status: Charm
Target: Single
Minimum Rank: 4
Charm shrouds enemy thoughts, inflicting Charm (6).
CoS: 80
Condemn 1
Type: Action
Status: Condemn
Target: Single
Minimum Rank: 2
Inflicts Condemn (4) to the target. (Timer bonuses and penalties work backwards for Condemn; anything which would decrease the timer instead increases the timer for Condemn, while anything that would increase the timer instead decreases it.)
CoS: 70
Condemnra 1
Type: Action
Status: Condemn
Target: Group (Row)
Minimum Rank: 3
Inflicts Condemn (5) to the targets. (Timer bonuses and penalties work backwards for Condemn; anything which would decrease the timer instead increases the timer for Condemn, while anything that would increase the timer instead decreases it.)
CoS: 70
Condemn 2
Type: Action
Status: Condemn
Target: Single
Minimum Rank: 4
Inflicts Condemn (3) to the target. (Timer bonuses and penalties work backwards for Condemn; anything which would decrease the timer instead increases the timer for Condemn, while anything that would increase the timer instead decreases it.)
CoS: 80
Confuse 1
Type: Action
Status: Confuse
Target: Single
Minimum Rank: 1
By clouding the victim's mind, the Gambler inflicts Confuse (5).
CoS: 70
Confusera 1
Type: Action
Status: Confuse
Target: Group (Row)
Minimum Rank: 2
By clouding the targets minds, the Gambler inflicts Confuse (4).
CoS: 70
Confuse 2
Type: Action
Status: Confuse
Target: Single
Minimum Rank: 3
By clouding the victim's mind, the Gambler inflicts Confuse (6).
CoS: 90
Confusera 2
Type: Action
Status: Confuse
Target: Group (Row)
Minimum Rank: 4
By clouding the targets minds, the Gambler inflicts Confuse (5).
CoS: 80
Curse 1
Type: Action
Effect: Curse
Target: Single
Minimum Rank: 1
A puff of black smoke lays a foul hex, inflicting Curse (5).
CoS: 70
Cursera 1
Type: Action
Effect: Curse
Target: Group (Row)
Minimum Rank: 2
A puff of black smoke lays a foul hex, inflicting Curse (4).
CoS: 70
Curse 2
Type: Action
Effect: Curse
Target: Single
Minimum Rank: 3
A puff of black smoke lays a foul hex, inflicting Curse (6).
CoS: 90
Cursera 2
Type: Action
Effect: Curse
Target: Group (Row)
Minimum Rank: 4
A puff of black smoke lays a foul hex, inflicting Curse (5).
CoS: 80
Debrave 1
Type: Action
Status: Debrave
Target: Single
Minimum Rank: 1
Inflicts Debrave (5).
CoS: 70
Debravera 1
Type: Action
Status: Debrave
Target: Group (Row)
Minimum Rank: 2
Inflicts Debrave (4).
CoS: 70
Debrave 2
Type: Action
Status: Debrave
Target: Single
Minimum Rank: 3
Inflicts Debrave (6).
CoS: 90
Debravera 2
Type: Action
Status: Debrave
Target: Group (Row)
Minimum Rank: 4
Inflicts Debrave (5).
CoS: 80
Defaith 1
Type: Action
Status: Defaith
Target: Single
Minimum Rank: 1
Inflicts Defaith (5).
CoS: 70
Defaithra 1
Type: Action
Status: Defaith
Target: Group (Row)
Minimum Rank: 2
Inflicts Defaith (4).
CoS: 70
Defaith 2
Type: Action
Status: Defaith
Target: Single
Minimum Rank: 3
Inflicts Defaith (6).
CoS: 90
Defaithra 2
Type: Action
Status: Defaith
Target: Group (Row)
Minimum Rank: 4
Inflicts Defaith (5).
CoS: 80
Deprotect 1
Type: Action
Status: Deprotect
Target: Single
Minimum Rank: 1
Deprotect exposes the enemy's vulnerabilities and inflicts Deprotect (5).
CoS: 70
Deprotectra 1
Type: Action
Status: Deprotect
Target: Group (Row)
Minimum Rank: 2
Deprotect exposes the enemy's vulnerabilities and inflicts Deprotect (4).
CoS: 70
Deprotect 2
Type: Action
Status: Deprotect
Target: Single
Minimum Rank: 3
Deprotect exposes the enemy's vulnerabilities and inflicts Deprotect (6).
CoS: 90
Deprotectra 2
Type: Action
Status: Deprotect
Target: Group (Row)
Minimum Rank: 4
Deprotect exposes the enemy's vulnerabilities and inflicts Deprotect (5).
CoS: 80
Deshell 1
Type: Action
Status: Deshell
Target: Single
Minimum Rank: 1
Deshell weakens the enemy's resistance to magical harm and inflicts Deshell (5).
CoS: 70
Deshellra 1
Type: Action
Status: Deshell
Target: Group (Row)
Minimum Rank: 2
Deshell weakens the enemy's resistance to magical harm and inflicts Deshell (4).
CoS: 70
Deshell 2
Type: Action
Status: Deshell
Target: Single
Minimum Rank: 3
Deshell weakens the enemy's resistance to magical harm and inflicts Deshell (6).
CoS: 90
Deshellra 2
Type: Action
Status: Deshell
Target: Group (Row)
Minimum Rank: 4
Deshell weakens the enemy's resistance to magical harm and inflicts Deshell (5).
CoS: 80
Lethargy 1
Type: Action
Status: Evasion Down
Target: Single
Minimum Rank: 1
Lethargy impairs the enemy, inflicting Evasion Down (5).
CoS: 70
Lethargra 1
Type: Action
Status: Evasion Down
Target: Group (Row)
Minimum Rank: 2
Lethargy impairs the enemy, inflicting Evasion Down (4).
CoS: 70
Lethargy 2
Type: Action
Status: Evasion Down
Target: Single
Minimum Rank: 3
Lethargy impairs the enemy, inflicting Evasion Down (6).
CoS: 90
Lethargra 2
Type: Action
Status: Evasion Down
Target: Group (Row)
Minimum Rank: 4
Lethargy impairs the enemy, inflicting Evasion Down (5).
CoS: 80
Immobilize 1
Type: Action
Status: Immobilize
Target: Single
Minimum Rank: 1
With the distant sound of whirring machinery, the spell Immobilizes (5) the target.
CoS: 70
Immobilizra 1
Type: Action
Status: Immobilize
Target: Group (Row)
Minimum Rank: 2
With the distant sound of whirring machinery, the spell Immobilizes (4) the target.
CoS: 70
Immobilize 2
Type: Action
Status: Immobilize
Target: Single
Minimum Rank: 3
With the distant sound of whirring machinery, the spell Immobilizes (6) the target.
CoS: 90
Immobilizra 2
Type: Action
Status: Immobilize
Target: Group (Row)
Minimum Rank: 4
With the distant sound of whirring machinery, the spell Immobilizes (5) the target.
CoS: 80
Imperil 1
Type: Action
Status: Imperil
Target: Single
Minimum Rank: 2
Imperil removes an enemy's resistances to the elements, inflicting Imperil (5).
CoS: 70
Imperilra 1
Type: Action
Status: Imperil
Target: Group (Row)
Minimum Rank: 3
Imperil removes an enemy's resistances to the elements, inflicting Imperil (4).
CoS: 70
Imperil 2
Type: Action
Status: Imperil
Target: Single
Minimum Rank: 4
Imperil removes an enemy's resistances to the elements, inflicting Imperil (6).
CoS: 90
Lock 1
Type: Action
Status: Lock
Target: Single
Minimum Rank: 2
Lock places a curse on the enemy, increasing their susceptibility to conditions and inflicting Lock (5).
CoS: 70
Lockra 1
Type: Action
Status: Lock
Target: Group (Row)
Minimum Rank: 3
Lock places a curse on the enemy, increasing their susceptibility to conditions and inflicting Lock (4).
CoS: 70
Lock 2
Type: Action
Status: Lock
Target: Single
Minimum Rank: 4
Lock places a curse on the enemy, increasing their susceptibility to conditions and inflicting Lock (6).
CoS: 90
Pain 1
Type: Action
Status: Pain
Target: Single
Minimum Rank: 2
Pain overwhelms the enemy with sensation and robs them of the will to attack, inflicting Pain (4).
CoS: 65
Painra 1
Type: Action
Status: Pain
Target: Group (Row)
Minimum Rank: 3
Pain overwhelms the enemy with sensation and robs them of the will to attack, inflicting Pain (3).
CoS: 65
Pain 2
Type: Action
Status: Pain
Target: Single
Minimum Rank: 4
Pain overwhelms the enemy with sensation and robs them of the will to attack, inflicting Pain (5).
CoS: 85
Poison 1
Type: Action
Status: Poison
Target: Single
Minimum Rank: 1
Poison summons a burbling morass of noxious fluid that inflicts Poison (5).
CoS: 70
Poisonra 1
Type: Action
Status: Poison
Target: Group (Row)
Minimum Rank: 2
Poison summons a burbling morass of noxious fluid that inflicts Poison (4).
CoS: 70
Poison 2
Type: Action
Status: Poison
Target: Single
Minimum Rank: 3
Poison summons a burbling morass of noxious fluid that inflicts Poison (6).
CoS: 90
Poisonra 2
Type: Action
Status: Poison
Target: Group (Row)
Minimum Rank: 4
Poison summons a burbling morass of noxious fluid that inflicts Poison (5).
CoS: 80
Provoke 1
Type: Action
Status: Provoke
Target: Single
Minimum Rank: 3
The Gambler performs trickery, employing a friend in a cunning ruse. This ability inflicts Provoke (4) to the target as if an ally of your choice did the provoking.
CoS: 70
Provokera 1
Type: Action
Status: Provoke
Target: Group (Row)
Minimum Rank: 4
The Gambler performs trickery, employing a friend in a cunning ruse. This ability inflicts Provoke (3) to the targets as if an ally of your choice did the provoking.
CoS: 70
Bleed 1
Type: Action
Status: Sap
Target: Single
Minimum Rank: 2
The Gambler calls pain down upon their target, inflicting them with Sap (5).
CoS: 70
Bleedra 1
Type: Action
Status: Sap
Target: Group (Row)
Minimum Rank: 3
The Gambler calls pain down upon their target, inflicting them with Sap (4).
CoS: 70
Bleed 2
Type: Action
Status: Sap
Target: Single
Minimum Rank: 4
The Gambler calls pain down upon their target, inflicting them with Sap (6).
CoS: 90
Silence 1
Type: Action
Status: Silence
Target: Single
Minimum Rank: 2
Silence blocks the enemy's magic flow and disrupts their concentration, inflicting Silence (4).
CoS: 65
Silencera 1
Type: Action
Status: Silence
Target: Group (Row)
Minimum Rank: 3
Silence blocks the enemy's magic flow and disrupts their concentration, inflicting Silence (3).
CoS: 65
Silence 2
Type: Action
Status: Silence
Target: Single
Minimum Rank: 4
Silence blocks the enemy's magic flow and disrupts their concentration, inflicting Silence (5).
CoS: 85
Sleep 1
Type: Action
Status: Sleep
Target: Single
Minimum Rank: 2
Sleep dulls an enemy's alertness and lulls them into a deep slumber, inflicting Sleep (4).
CoS: 65
Sleepra 1
Type: Action
Status: Sleep
Target: Group (Row)
Minimum Rank: 3
Sleep dulls an enemy's alertness and lulls them into a deep slumber, inflicting Sleep (3).
CoS: 65
Sleep 2
Type: Action
Status: Sleep
Target: Single
Minimum Rank: 4
Sleep dulls an enemy's alertness and lulls them into a deep slumber, inflicting Sleep (5).
CoS: 85
Slow 1
Type: Action
Status: Slow
Target: Single
Minimum Rank: 1
With a lethargic whine, the spell inflicts Slow (5) upon the target.
CoS: 70
Slowra 1
Type: Action
Status: Slow
Target: Group (Row)
Minimum Rank: 2
With a lethargic whine, the spell inflicts Slow (4) upon the target.
CoS: 70
Slow 2
Type: Action
Status: Slow
Target: Single
Minimum Rank: 3
With a lethargic whine, the spell inflicts Slow (6) upon the target.
CoS: 90
Slowra 2
Type: Action
Status: Slow
Target: Single
Minimum Rank: 4
With a lethargic whine, the spell inflicts Slow (5) upon the target.
CoS: 80
Break 1
Type: Action
Status: Stone
Target: Single
Minimum Rank: 4
Earthen molding begins to form around the target, encasing them in stone. Stone's duration is (U) and may not wear off until the status is removed.
CoS: 60
Stop 1
Type: Action
Status: Stop
Target: Single
Minimum Rank: 3
Inflicts Stop (3) upon the target.
CoS: 60
Stopra 1
Type: Action
Status: Stop
Target: Group (Row)
Minimum Rank: 4
Inflicts Stop (2) upon the target.
CoS: 60
Toad 1
Type: Action
Status: Toad
Target: Single
Minimum Rank: 3
The spell transmogrifies the target in a puff of smoke, granting them the pleasant gift of being a Toad (3). If cast on a target who is already a Toad, it instead automatically hits and cures that status.
CoS: 65
Toadra 1
Type: Action
Status: Toad
Target: Group (Row)
Minimum Rank: 4
The spell transmogrifies the target in a puff of smoke, granting them the pleasant gift of being a Toad (2). If cast on a target who is already a Toad, it instead automatically hits and cures that status.
CoS: 65
Zombie 1
Type: Action
Status: Zombie
Target: Single
Minimum Rank: 1
Inflicts Zombie (5).
CoS: 70
Zombra 1
Type: Action
Status: Zombie
Target: Group (Row)
Minimum Rank: 2
Inflicts Zombie (4).
CoS: 70
Zombie 2
Type: Action
Status: Zombie
Target: Single
Minimum Rank: 3
Inflicts Zombie (6).
CoS: 90
Zombra 2
Type: Action
Status: Zombie
Target: Group (Row)
Minimum Rank: 4
Inflicts Zombie (5).
CoS: 80
Death 1
Type: Action
Effect: Death
Target: Single
Minimum Rank: 4
A spectre of the skull and an otherworldly laugh can be heard if this spell is successful - instantly reducing the target to 0 HP.
CoS: 60
Dispel 1
Type: Action
Effect: Dispel
Target: Single
Minimum Rank: 3
Removes all positive status conditions from the target
CoS: 70
Dispelga 1
Type: Action
Effect: Dispel
Target: Group
Minimum Rank: 4
Removes all positive status conditions from the targets
CoS: 60
Gravity 1
Type: Action
Effect: Gravity
Target: Single
Minimum Rank: 1
Gravity reduces an enemy's current HP by 25%.
CoS: 70
Gravira 1
Type: Action
Effect: Gravity
Target: Group (Row)
Minimum Rank: 2
Gravity reduces the enemies current HP by 25%.
CoS: 70
Gravity 2
Type: Action
Effect: Gravity
Target: Single
Minimum Rank: 3
Gravity 2 reduces an enemy's current HP by 50%.
CoS: 70
Gravira 2
Type: Action
Effect: Gravity
Target: Group (Row)
Minimum Rank: 4
Gravity 2 reduces the enemies current HP by 50%.
CoS: 70
Stun 1
Type: Action
Effect: Delay
Target: Single
Minimum Rank: 1
Delays target by 15.
CoS: 70
Stunra 1
Type: Action
Effect: Delay
Target: Group(Row)
Minimum Rank: 2
Delays targets by 15.
CoS: 70
Stun 2
Type: Action
Effect: Delay
Target: Single
Minimum Rank: 3
Delays target by 20.
CoS: 90
Stunra 2
Type: Action
Effect: Delay
Target: Group (Row)
Minimum Rank: 4
Delays targets by 20.
CoS: 80
Push 1
Type: Action
Effect: Push
Target: Single
Minimum Rank: 1
Swaps the targets row.
CoS: 100
Pushra 1
Type: Action
Effect: Push
Target: Group (Row)
Minimum Rank: 2
Shifts an entire row.
CoS: 100
Pushga 1
Type: Action
Effect: Push
Target: Group
Minimum Rank: 3
Swaps all enemies rows.
CoS: 100
Convert 1
Type: Action
Effect: Near-Fatal
Target: Single
Minimum Rank: 3
Convert swaps the targets current HP and current MP values. Any HP or MP converted in this fashion cannot exceed their respective maximums. If the target has 0 MP at the time of conversion, they are KO'd. Treat this as if it were a Near-Fatal effects for the purposes of resistances and immunities.
CoS: 80
Tornado 1
Type: Action
Effect: Near-Fatal, Status: Float
Target: All
Minimum Rank: 4
The Gambler summons a Tornado on to the battlefield, sending allies and foes into the air. On a successful hit, the target is inflicted with Near-Fatal and Float (4)
CoS: 50





