Orditems

Gunblades

Gunblades are strange sword-like weapons. Some are able to use its gun part to enhance its attacks, gaining the High Critical (X) effect, while others can transform itself into guns, gaining the Shoot (X) effect. Its Offensive stat is Earth and its defensive stat is Earth. If you use Gunblades in your setting, Warriors, Archers and Adepts may equip it. They can also be selected as part of the following Abilities: Juggler, Martial Dabbler, Nature Warrior or Martial Training. Their damage is physical and Cut-elemental. The High Critical (X) ability adds X times Earth level extra damage on critical hits, and the Shoot (X) ability grants the !Shoot action, a Ranged Quick physical action that deals X times Fire level Cut-elemental damage on a sucessful Fire vs Earth attack, dif 40. !Shoot also applies all other weapon effects.

Name Level Cost Damage Abilities
Revolver 1 100 3x High Critical (1)
Blazefire Saber 1 106 3x Shoot (2)
Shear Trigger 10 635 4x High Critical (2); Add Air level to damage
Edged Carbine 10 576 4x Shoot (3); Improved Critical
Cutting Trigger 19 1386 6x High Critical (3) ; Air-elemental damage
Razor Carbine 19 1467 6x Shoot (5); Triple Critical
Flame Saber 28 2711 9x High Critical (4); Fire-elemental damage
Axis Blade 28 2739 9x Shoot (8); Curse Touch
Twin Lance 37 5864 10x High Critical (5); Auto-Premonition ; Add Earth level to damage
Lifesaber 37 6244 10x Shoot (9); HP Drain
Punishment 46 9698 14x High Critical (6); Aberration Killer
Helter-Skelter 46 10120 14x Shoot (12) ; Add Water level to damage
Lion Heart 55 Rare 16x High Critical (8); Improved Critical; Auto Strenghten (Armor)
Organyx 55 Rare 16x Triple Critical; Shoot (14); Bio-elemental damage; Poison Strike
Hauteclaire 55 Rare 16x Shoot (14); Reduce by 20 the difficulty of all ranged attacks
Hyperion 64 Artifact 18x Triple Critical; Slow Strike; Weaken (Speed) Strike; Auto-Strenghten (Speed)
Durandal 64 Artifact 2x High Critical (12); Add your HP bonus to damage
Godslayer 64 Artifact 18x Shoot (16); Soul Eater; Add your target's level to damage

made with help from /u/andylion92 and /u/omegafantasy
revised for the Warrior rework with help from Friendly Mu

Whips

This is a weapon type present in various episodes, the whip. A Beast master's main weapon, but also used by summoners, also covering flails and assorted flexible weapons. As such, abilities giving access to it could be Strength of Character (Artist), Nature's Path (Druid), and Survivalist (Rogue). A Fencer's Lighning Strike also grants a character the ability to equip it (Choose one between Bows, Light Swords/Knives and Whips).

Whips are usually Cut damage, but flails or chains can also be Crush type. As a flexible weapon, whips are unpredictable and able to attack from a variety of angles. They use Air as an Offensive and Defensive stat. This also grants the whips the special attribute of increasing the difficulty of any reaction taken by an attack using the weapon by 20. Due to its low damage, it is better used on enemies that uses evasive maneuvers more than raw defense. Many whips carries elemental damage to further use of an opponent's weakness.

Name Level Cost Damage Abilities
Whip 1 61 2x -
Thorn whip 1 85 2x Poison Touch
Beast Tamer 1 88 2x Beast Killer
Chain Whip 10 360 3x -
Three Section Staff 10 501 3x SOS Protect
Fire Whip 10 532 3x Fire Elemental
Flail 19 765 5x -
Blitz Whip 19 1102 5x Lightning Elemental
Kusari-Gama 19 1223 5x Slow Touch
Flying Guillotine 28 1547 8x -
Scorpion Tail 28 2304 8x Bio Elemental
Aberration Feeler 28 2287 8x Sensor
Dagger Whip 37 3608 10x -
Caitsith Whisker 37 5684 10x Condemn Touch
Morning Star 37 5593 10x Power (Air)
Chocobo Caller 46 6844 13x -
Vampire Killer 46 9332 13x Light Elemental, Critical Spell (Banishga)
Rock Smash Flail 46 9451 13x Earth Elemental, Ignore Protect
Quilinbian 55 Rare 14x Auto Strengthen (Physical), Arcane Damage
Marlboro Tentacle 55 Rare 14x Critical Spell (Bad Breath), Bio Elemental
Grigham Whip 55 Rare 14x Power (Air), Improved critical
High Brontide 64 Unique 16x Lightning Elemental, Inflict 25% of its final damage to the rest of the group, ignoring Armor, as Lightning damage
Milky Way 64 Unique 16x Critical Spell (Supernova), Power (Fire)
Dragon Whisker 64 Unique 16x Dragon Destroyer, Paralysis Strike

"New" Keyword: Power (X)

This keyword is a shortcut for "Add your X to damage"

by Chastan Nicolas (/u/Nikoleis)

Arkouchie's Trove of Goodies

Bahamut's Tooth (Staff)

Artifact lvl 64
Damage: 18x
Spellweave (Flare). Treat your Fire as if it was 25 when casting spellweaves with this staff.

Sidhe Megaphone (instrument)

Rare 55
Damage: 14x
At the beginning of each session, randomize a master level blue spell. Spell Focus that spell until the end of the session.

Eternal Garnet (accessory)

Artifact 60
When created, a single summon is trapped inside. Any character may use !summon and !call for that summon, even if not a summoner. May be broken to free that summon.

Lava Axe (Heavy Weapon)

Level 37
Damage - 10x
Critical Spell (Firaga)

Split Heart Locket (accessory)

Rare 53
Created in pairs. Each has Auto:Reraise. May be combined to cast Arise, then fuse into Full Heart Locket
-
Full Heart Locket (accessory)
Special
No Effects.

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